Some time ago I wrote an article about how to get started with Windows 10 App development. This article will introduce you to Mac-Apps and will guide you through the process of programming one with Xamarin and C#.
Easy to follow video included at the end of the article.
Continue reading Mac Apps with Xamarin – Hello World Tutorial
In this article I’ll take a look at how to write Windows 10 apps and I’ll guide you through the steps you’ll have to take to create a runnable ‘Hello World’ example app.
Please note, that this will not be a programming tutorial. We have written one here. Our programming tutorial series is written for Java, however C# is very similar to Java. This article should just give you a quick overview on how to write an app for Windows 10. Continue reading Windows 10 apps in C# – Hello World Tutorial
Vor einigen Stunden hat Bethesda drei neue Fallout 4 DLCs angekündigt. Die Beschreibung und Screenshots auf der offiziellen Seite sehen schon mal großartig aus. Ich werde euch diese hier in deutscher Sprache kurz zusammenfassen. Solltet ihr noch nichts über die ersten drei DLCs erfahren haben, könnt ihr eine Zusammenfassung hier lesen. Genauere Details zu DLC2 und DLC3 erhaltet ihr auf den jeweiligen Seiten. Continue reading Fallout 4 Contraptions Workshop und die anderen drei neuen DLCs
In this part of the series I’m going to show you how to write a very basic C Host-Application that will run a program on the PRU of the BBB. This part of the series assumes that you have basic C skills. I’ll also include some useful links to the official ti API. Everything can be done with the tools that come with the BBB. Code Composer Studio (CCS) oder Eclipse are not needed needed but you can use them, if you want to.
Continue reading BeagleBone Black programmable realtime unit (PRU) Hello World – Part 2
This part covers the device tree overlay for our little Hello-World Example. I will not cover Linux device trees here or why they are useful because there are already a lot of good sources out there that do so.
Continue reading BeagleBone Black programmable realtime unit (PRU) Hello World – Part 1
After receiving my BBB earlier this week, I was absolutely keen on using the Programmable Real-time (execution) Unit (or PRU), which is included in the main ARM-CPU of the BBB. But I soon realized that this is absolutely not a fun topic to start with, especially, if you are new to programming or embedded architectures. PRU programming can be pretty frustrating in the beginning and there is almost no community support or tutorials. But I’ll try to cover the topic as good as I can. Let’s get started!
Continue reading BeagleBone Black programmable realtime unit (PRU) Hello World – Intro