The previous short article investigated a simple method for scaling images using standard C++. In that article, I mentioned that I was working on a way to shrink images for displaying them on the Mac Classic CRT. I also mentioned that, to display the images on the Mac’s CRT, I’d also need to employ a dithering algorithm to prevent losing too much detail. Therefore, this article takes a look at three simple and popular dithering algorithms implemented in C++.
Continue reading A look at various simple dithering algorithms in C++ [shorts #3]A look at various simple dithering algorithms in C++ [shorts #3]
