Building an Embedded Graphical UI for the Arduino Nano RP2040 Connect Using Squareline Studio [shorts #6]

I recently discovered Squareline Studio, a simple-to-use graphical UI designer for all kinds of projects, ranging from desktop applications to embedded devices. The editor is extremely easy to use and comes with all the widgets (such as buttons, textboxes, and checkboxes) UI designers would expect. However, as the program is still quite new, it also still comes with a few bugs and quirks, and some processes are not as straightforward as they might initially seem.

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How to build a responsive Angular Frontend

Smartphones and tablet computers have become more and more important over the last couple of years. Today, it’s almost impossible to image the internet without websites that function and look great on almost any screen. However, with business apps, that is often not the case. And, to be fair, it’s often also not required. In my case, however, I wanted to add basic responsive support for an Angular frontent that I’m working on, and in this article, I’d like to present the method that I used.

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Introduction to Tinkercad and 3D printing

When you build custom projects you eventually get to a point where you want to design a custom case for your product. If you are not interested in learning complicated and expensive CAD software, Tinkercad is the way to go. It’s super easy to learn and to use and it has all the basic features needed for designing custom enclosures for your electronic projects.

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How to design your own CPU from scratch – Part 3

In this part of the series, I’ll introduce the necessary components needed for storing and executing programs on our micro processor! I’ll try to keep this part quite short, because I already explained what a micro-instruction is and what it consists of on this CPU in part 2!

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How to design your own CPU from scratch – Part 1

This series will discuss the basic building blocks of a simple theoretical CPU design. In it, I’ll cover one topic in each article and append the theoretical design. In the end, we’ll have a functioning CPU model.

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