Windows 10 apps in C# – Hello World Tutorial


In this article I’ll take a look at how to write Windows 10 apps and I’ll guide you through the steps you’ll have to take to create a runnable ‘Hello World’ example app.

Please note, that this will not be a programming tutorial. We have written one here. Our programming tutorial series is written for Java, however C# is very similar to Java. This article should just give you a quick overview on how to write an app for Windows 10. Continue reading Windows 10 apps in C# – Hello World Tutorial

Nerdhut software now available

Three days ago I released a little tool that might make your life easier! This won’t be a full article, just a short update post to notify you! You can find the full description here.

I also wanted to notify you that we have released another title. You can find these two, and future nerdhut programs by clicking the new ‘Software‘ menu-item in the menu bar on the top of this page. Continue reading Nerdhut software now available

PCB production/etching tutorial


There are a lot of tutorials around that show you, how to etch your own PCBs, but either they use professional tools, that might cost a lot, or they do not give you a complete list of materials you will need. This really bothers me, so I want to show you how to produce your own PCBs at home, so you can make your DIY projects more professional and cut costs drastically when it comes to create a PCB.

This might be you with your professionally crafted PCB

Continue reading PCB production/etching tutorial

Even more Fallout 4 teddy bears

So you might have seen the article which showed you some of the teddy bear easter eggs that Mike had found in Fallout 4. It also had a video attached where I fired 100 teddy bears with a mortar. I made this video response firing 1000 teddy bears and I wanted to share it with you! If the embedded player doesn’t work, you can watch it here! Continue reading Even more Fallout 4 teddy bears

My 5 favourite comic strips

You know when I’m bored or when I have a break at work, I really like to read some short comic strips. Most of the time, they are good for a quick giggle and they help me relax a bit. Here is a list of my five favourite comic strips. Go take a look at them, if you didn’t know them yet, I’m sure you’ll like at least one of them!

Another thing: They are not sorted in any way. I like them all, this is no ranking. Continue reading My 5 favourite comic strips

Fallout 4 Contraptions Workshop und die anderen drei neuen DLCs

Vor einigen Stunden hat Bethesda drei neue Fallout 4 DLCs angekündigt. Die Beschreibung und Screenshots auf der offiziellen Seite sehen schon mal großartig aus. Ich werde euch diese hier in deutscher Sprache kurz zusammenfassen. Solltet ihr noch nichts über die ersten drei DLCs erfahren haben, könnt ihr eine Zusammenfassung hier lesen. Genauere Details zu DLC2 und DLC3 erhaltet ihr auf den jeweiligen Seiten. Continue reading Fallout 4 Contraptions Workshop und die anderen drei neuen DLCs

Simple collision avoidance AI in Unity3D

I’m currently working on a small 3D arcade game inspired by classical top down races in Unity3D. The game will feature enemy opponents, which means that they have to have at least some kind of AI. This AI consists of simple collision avoidance algorithm, so that the enemies don’t crash into walls constantly, and a very simple path following algorithm so that the opponents can find their way around the racetrack. I’ve built a quick prototype with simple boxes and a path. Continue reading Simple collision avoidance AI in Unity3D